top of page

Project NUS

~Programmer~

Spring 2024

Unity 3D

System

UI

Project NUS is a narrative puzzle game prototype in which the player is exploring the inside of an alien facility and the ocean surrounding it. It was made by a team of 8 over the course of 3-4 weeks. It includes three stages of puzzles in which the player interacts with the environment to solve it.

I was responsible for creating the puzzles using the interaction system made by another team member. I implemented the IInteractable interface and wrote the functionality for each individual interact-able object needed for the puzzles. I ran into some issues using the trigger based system with no priority for the interact-able items so I spent time coming up with work-around solutions to those issues.

 

Also on this project I used unity’s input box for the first time. One of the puzzles involved a terminal that the player had to input a code into, so I worked with the UI specialist on our team to implement that as well as the menus.

More Projects!

Ferryman Fishing

In the Canyon

Beyond the Marion

Let's  create  together!

bottom of page